![]() Once fired, the line will turn solid and continue out, destroying any tank in its way and stopping once a tank has been hit or it's range has been met.once it either reaches the end of its range or hits a tank. ![]() Once you have acquired the power-up, a dotted line will emerge from your tank's barrel, tracing the path that the laser will follow when fired for almost half its range. The laser works as both a weapon and targeting apparatus. Bullets and other weapons cannot trigger the booby trap. If a tank reveals a booby trap and quickly stays immobile, then it will not explode, but if the player moves it they will end up exploding with it. If a tank drives over the land-mine it will reappear and almost immediately explode, sending shrapnel out in all directions in a way similar to the frag bomb. Rather, it will lay a land-mine over the area immediately behind the tank using it, which will then become invisible. This weapon is unlike other tank trouble power-ups in that it doesn't actually shoot something. ![]() Can be unequipped by continuously pressing the fire button without actually firing the weapon. Has to charge up for approximately 1 second making this weapon somewhat undesirable in close quarters. This weapon fires a series of tiny bullets out in rapid succession, in which bullets will bounce around at random, and are extremely unpredictable. ![]()
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